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software
& skills
max script
MAYA
VRAY
red shift
photoshop
after effects
quixel bridge
substance painter
mudbox
NUKE
3ds MAX
modelling
sculpting
texture painting
shading
lighting
particles
camera work
photo / video
animation
compositing
chess ;)
modelling
sculpting
texture painting
shading
lighting
particles
camera work
photo/video
animation
compositing
cHESS ;)
about me
Hello there... My name is Marcin. I was born in 1980 in Warsaw, Poland.
In the early 90s' I accidentally stumbled upon one of the first versions of 3D Studio (not even MAX yet) and I got instantly mesmerized by its pristine blue UI. These were times before Windows, the internet, and YouTube tutorials so the only way to grasp this new universe was to click every button trying to figure out what it does, with the only assistance of a brick-thick English dictionary.
The world of 3D mesh quickly became my passion. My flair for architecture and a keen photographic eye allowed me to produce great quality renderings (uncomparable with today's ones of course) and I became avantgarde of CG architectural visualization in Poland, making many local architects ditching the traditional media and methods of illustration.
Now, with over 20 years of experience in various types of CG production undertaken around the world, I carry skills allowing me to soundly execute almost any type of project with minimum supervision to satisfy even the most demanding clients.
My passions and interests:
Chess, Rock Climbing, Ice-Baths, Collodion Photography (aka Ambrotypes/Tintypes), Building Wooden Cameras.
some of my clients:
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SCANLINE VFX
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Televisor - Warsaw, Poland
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Platige Image - Warsaw, Poland
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IXOR VFX - Athens, Greece
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Brown Bag Films - Dublin, Ireland
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RealTime UK - Preston, England
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Alpha Vision - Montreal, Canada
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Acht - Frankfurt, Germany
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Uncle Berlin - Berlin, Germany
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Chimney Pot - Berlin, Germany
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Storz & Escherich - Berlin Germany
SENIOR CGI GENERALIST
mARCIN
dZIENISZEWSKI
[MAR-CHEEN JENNY-SHEV-SKI]
featured work
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